First post! This blog is pretty cool, don’t you think :D

Anyways, let’s talk about topic of this blog—matrix exponentiation. Matrix exponentiation is basically a way to solve linear recurrences in $O(\log n)$ time. To see what this means, let’s take a look at a prototypical matrix exponentiation problem: CSES Fibonacci Numbers.

Let $F_0=0$, $F_1=1$, and $F_n=F_{n-1}+F_{n-2}$. Given $n$ $\left(0\leq n\leq 10^{18}\right)$, calculate $F_n\mod 10^9+7$.

At first, this problem seems intractable. We obviously can’t just use recursion or iteration to get to $F_n$, because $n$ can be up to $10^{18}$. We can’t use an $O(1)$ Fibonacci formula either, since we’re asked for the answer mod $10^9+7$, which requires exact precision. Instead, we make use of the following key idea.

Key Idea: An $n\times n$ matrix encodes a linear map of a $1\times n$ matrix. The linear map can be “applied” by multiplying the $1\times n$ matrix by the $n\times n$ matrix.

For example, the matrix

\[\begin{pmatrix} 1 & 1 \\ 1 & 0 \end{pmatrix}\]

encodes the map

\[\begin{pmatrix} a & b \end{pmatrix} \mapsto \begin{pmatrix} 1a+1b & 1a+0b \end{pmatrix} = \begin{pmatrix} a+b & a \end{pmatrix}.\]

This can be seen by just multiplying the two matrices. The $i$th column encodes the coefficients that make up the $i$th element of the row.

But wait. That same matrix can be used to encode the Fibonacci recurrence! Applying it to the first two elements yields

\[\begin{pmatrix} F_1 & F_0 \end{pmatrix}\begin{pmatrix} 1 & 1 \\ 1 & 0 \end{pmatrix} = \begin{pmatrix}F_1+F_0 & F_1\end{pmatrix} = \begin{pmatrix}F_2 & F_1\end{pmatrix}.\]

Furthermore, we can iterate this multiplication, so that

\[\begin{pmatrix} F_1 & F_0 \end{pmatrix}\begin{pmatrix} 1 & 1 \\ 1 & 0 \end{pmatrix}^n = \begin{pmatrix}F_{n+1} & F_n\end{pmatrix}.\]

It might seem like this matrix multiplication is the same as just calculating each element, but there’s one final trick.

Key Idea: Matrix multiplication is associative, meaning that it doesn’t matter which multiplications we do first.

This idea means that we can calculate

\[M=\begin{pmatrix} 1 & 1 \\ 1 & 0 \end{pmatrix}^n\]

first before multiplying the “initial state” matrix by $M$. And calculating something to the power of $n$ can be done in $O(\log n)$ time using binary exponentiation!

Once we compute $M$ using binary exponentiation, we can just read off the answer:

\[\begin{pmatrix} 1 & 0 \end{pmatrix}M = \begin{pmatrix} M_{11} & M_{12} \end{pmatrix} \implies F_n = M_{12}.\]

(And if you’re wondering why we chose to raise the matrix to the power of $n$ rather than $n-1$, it’s because this way doesn’t need a special case for $n=0$.)

Code

Here’s my code for matrix multiplication:

V<V<Mint>> operator*(const V<V<Mint>>& a, const V<V<Mint>>& b) {
    // assume a = n * p, b = p * m
    int n = sz(a), p = sz(a[0]), m = sz(b[0]);
    V<V<Mint>> res(n, V<Mint>(m, 0));
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < m; j++) {
            for (int k = 0; k < p; k++) {
                res[i][j] += a[i][k] * b[k][j];
            }
        }
    }
    return res;
}

V<V<Mint>>& operator*=(V<V<Mint>>& a, const V<V<Mint>>& b) { return a = a * b; }

(A Mint is a class that I made; it encapsulates an integer mod some number. You can find it here.)

And after that, we can implement binary exponentiation:

V<V<Mint>> pow(V<V<Mint>> a, ll b) {
    // only for square matrices
    int n = sz(a);
    V<V<Mint>> res(n, V<Mint>(n, 0));
    for (int i = 0; i < n; i++) res[i][i] = 1;
    while (b > 0) {
        if (b & 1) res *= a;
        a *= a; b >>= 1;
    }
    return res;
}

Once that’s done, the code for calculating the $n$th Fibonacci number is quite simple:

int main() {
    cin.tie(0)->sync_with_stdio(0);
    V<V<Mint>> a = {{1, 1}, {1, 0}};
    ll n; cin >> n;
    cout << pow(a, n)[0][1] << "\n";
    return 0;
}

And this passes all test cases on CSES!

Other problems

Of course, it would be misguided to assume that matrix exponentiation can only calculate Fibonacci numbers. It can solve a lot of other linear recurrences. For example, CSES Throwing Dice has the following recurrence:

\[dp_i=\begin{cases}0 & i<0 \\ 1 & i=0 \\ \sum_{j=1}^6 dp_{i-j} & i > 0\end{cases}\]

and the answer pops out by calculating

\[\begin{pmatrix}1 & 0 & 0 & 0 & 0 & 0\end{pmatrix}\begin{pmatrix}1 & 1 & 0 & 0 & 0 & 0 \\ 1 & 0 & 1 & 0 & 0 & 0 \\ 1 & 0 & 0 & 1 & 0 & 0 \\ 1 & 0 & 0 & 0 & 1 & 0 \\ 1 & 0 & 0 & 0 & 0 & 1 \\ 1 & 0 & 0 & 0 & 0 & 0\end{pmatrix}^n.\]

Furthermore, CSES Graph Paths I, a seemingly unrelated problem, has a beautifully simple solution: just raise the adjacency matrix to the power of $k$. (This essentially works because the adjacency matrix and the process of matrix multiplication encode the exact elements that need to be added in each stage of the DP.)

Farewell

That’s all for this blog! I’ve enabled comments using giscus, so you can leave your feedback below.

Have a great day!


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